Define the sound bank needed for the game
|Assignee:||Michaël SCHERER||% Done:|
|MFD revision:||Submitted by:|
Sounds will be needed for every movements and/or interaction of the game's object.
We can look into the existing Soundbanks on the internet, but we need to pay attention on the right attributed to these : they must be compatible with the ISC license (OpenBSD License) !